A downloadable demo for Windows and Linux

Introduction

A simple 3D maze engine used by first person RPG that allow illogical constructions like one way doors and walls. This project was originally extracted from my Wizardry Legacy project and is rebuilt entirely to be reusable in other projects. It now uses Raylib and openGL instead of Allegro. Features will get added as new games are created.

Project

This is a demonstration program for the Mapper engine which is an open source project allowing people to design their own games. It focused on step based based movement inside a 3D maze allowing to make classic RPG. Features will get added as I update the library based on my game requirements.

You can find the source code in my repository: Mapper: Maze Projection Room

Artificial Intelligence

Artificial intelligence was used during the research and development of this library, including research, debugging, design, and partial code generation.

System Requirements

Mapper will run on most computer with OpenGL 3.3 support:

  • Operating system: 64 bit OS, Linux or Windows
  • Graphics: OpenGL 3.3 compatible GPU
  • Screen Resolution: HD 720p (1280x720)
  • Disk Space: 2.6 MB (Linux), 34.3 MB (Windows)
  • Input: Keyboard or Gamepad

Licenses

GNU Lesser General Public License v3 (LGPL-3.0)

Download

Download
mapper-0.1-linux.zip 1 MB
Download
mapper-0.1-windows.zip 10 MB

Install instructions

1. Unzip the file in a folder of your choice.

2. Double click on the binary executable "demo" (on linux) or "demo.exe" (on Windows). You can also launch from command line by typing the name of the file.

3. Everything will be self-contained in that folder: Program, assets, libraries, etc.

Enjoy! and have fun

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